TDC 0.3.2 bug fixes


I have fixed the bug discovered after the release of TDC 0.3.0.

Changelog

0.3.2:

    • Fixed an issue where stacking occurred when exhausting all energy simultaneously with an attack during boss battles.
    • The encounter rate in the field has decreased.
    • Adjust the image style

    0.3.1:

    • Corrected the appearance location notation for the first boss. Its spawn point was (30,-30), but the notation remained (25,25). This was caused by a previous location change where part of the notation was not updated.
    • Fixed an issue where failing an enemy's temptation would cause a stacking problem

    0.3.0:

    • Added critical transformations
    • Added a new mid-game starting point
    • Enhanced the option to start mid-game
    • Added two Owen missions
    • Added a new character
    • Added teleportation magic
    • Monster strength has been adjusted. Ability value increases from magic density have been increased.
    • Fixed an issue where monsters would change if you returned without seducing them.
    • The initial capacity of the inventory has been increased from 12 to 16.
    • Reduced the fluctuation in field magic density
    • Adjusted field encounters
    • Removed crude location map

    Leave a comment

    Log in with itch.io to leave a comment.